devlog#3 almost done with the first level
hello everyone really glad that a lot of you have been checking this game and sorry for being 2 months late for this "weekly devlog" will try to keep posting more consistently.
Now I'll start with everything new I added and changed:
1-finalised the look of the room by changing the colors and adding glass tiles on the bottom cuz it looks really clean
2-added a new weapon
3-reworked the entire enemy spawnsystem as well as the weapon boxes and fixed a bug where the enemy would have a seizure and start spazzing out
4-added a functioning minimap as well as a currency which I called digital fire coins(name is subject to change)
5 added gas canisters which blow up after being shot twice.
6- added a new enemy he uses an smg instead of a pistol
and now everything I will work on for next week:
1-start working on the next level
2-write a story
3-fix the main menu cuz it barely works
4-add a shop system
5-make a main menu
thank you for reading this and I will try to keep you posted on everything I add.
neon roguelite
Status | In development |
Author | cffa |
Genre | Action |
Tags | 2D, Bullet Hell, Pixel Art |
More posts
- weekly devlog#2May 25, 2023
- weekly update for my neon roguelite#1(first enemy design)May 04, 2023
- weekly update for my neon roguelite#0Apr 26, 2023
- changing everythingApr 18, 2023
- The first devlog for my game.Aug 07, 2022
Comments
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Looking forward to see the story! Cool style.